Your App probably doesn't need the App Store
Start web-first, then build native around the flows your users prove are worth it.
A lot of founders and product owners assume that if they are building an app, it needs to be on the App Store and Google Play.
Most of the time, it doesn’t.
I’ve had this conversation with several clients, and I get why it comes up.
Customers ask for it and the stores make the product feel more real.
But unless your app needs native hardware access or deep OS-level features to work properly, web-first is usually the better starting point.
It’s easier to ship, share, and update.
Also, Progressive Web Apps make the line less obvious now. Web apps can be installable. They can look like apps, behave like apps, sit on the home screen, and still keep the distribution flexibility of the web.
The point is not to avoid native forever, but wait until feedback from real users tell you what deserves to be native.
Once you know the flows that people use the most, and where mobile would actually make the experience better, then you can build a native app around that.
Not the whole product squeezed into a smaller screen.
The meaningful parts.
The parts your customers already proved were worth the extra cost.
If you want help to build the right way, without wasting time on the wrong setup:

